Film

Animation: World Premiere for JAILBIRDS, VR narrative experience, at Tribeca Festival and NewImages, starting June 9th

PARIS, FRANCE – JAILBIRD : Bwa Kayiman is a VR narrative experience on a human scale, a fantastic tale about the prison system and human freedom. From June 9th to June 20th at Tribeca Festival and NewImages Festival, JAILBIRDS: Bwa Kayiman will be presented in competition and as a world premiere!

Between virtual reality, comics and animation.

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JAILBIRDS : Bwa Kayiman, trilogy first episode, is a bittersweet tale about men freedom. In his work, Director Thomas Villepoux uses VR codes and interactive storytelling techniques in an innovative composition. This innovative drama relies on the viewer engagement by alternating objective and subjective points of view for the first time, creating a subtle blend of viewer movement and camera movement.

Set sometimes in a nightmarish prison, sometimes in beautiful landscapes, the experience makes full use of the assets of the VR medium as narrative tools. The story resonates strangely with the promise of virtual reality: a prisoner escapes each night as his eyes
magically detach from his body and set off to discover the world that is physically inaccessible to him.

What better metaphor for virtual reality? Our eyes escaping to discover the world while our body is trapped in the physical reality. In these troubled times it is an experience which finds a particular echo.

Director Thomas Villepoux, JAILBIRDS : Bwa Kayiman

JAILBIRDS: Bwa Kayiman is a fantastic tale based on the visual universe of Philippe FOERSTER, Belgian author of black poetry comics (freely adapted from “Paulot s’évade” in “Certains l’aime Noir” published by Fluide Glacial in 1985).

How do you adapt a comic book with such a particular style in a medium that uses real time animation – that is, video game tools that have their own aesthetic?

Fred Remuzat handled the first work. He is an art director specialized in CGI, who can make a character exist in a pencil sketch and then translate it into polygons and vectors. Together, we defined the visual style and the design of the characters. Then the animation studio The Pack created the 17 special “shader” that enables this “pencil drawing render”.

Working with real actors!
Real actors were chosen to embody the characters: Thomas Lemarquis (Snowpiercer (2013), 3 Days to Kill (2014), X-Men : Apocalypse (2016), Blade Runner 2049 (2017)) (Chief Warden), Barry Johnson (Felix) and Elliot Delage (Booker). A particular technical device was set according to three axes: same sound recording system for dialogues as for a shooting, filming facial expressions for characters animation, and filming body movements as an animation reference. An acting performance that gives strength and humanity to the characters.

 

Prizes and rewards
Prix Wallimage – stereopsia du meilleur projet VR in 2016.
Prix Courant-3D – Nouvelle Aquitaine du meilleur projet immersif in 2017.
Prix SACD du meilleur scénario VR au “Pitch projets numériques” du Festival d’Annecy in

World Premiere in two festivals
JAILBIRDS: Bwa Kayiman will be shown to professionals and to the public during two events, both international leaders in the immersive creation sector. It will be possible to discover this work on site as well as in a dedicated virtual space specially designed for the occasion. From June 9th to the 20th, NewImages, Tribeca and Cannes XR will partner in order to produce a unique and VR dedicated platform available to everyone. All VR works in competition will be visible online via the virtual exhibition XR3. Pioneer of a new exhibition concept and result of each event’s expertise in the immersive arts, XR3 will gather around fifty works among which several world premieres previews.

All selections will be available inside the Museum of Other Realities (MOR), a virtual exhibition space with an inventive scenography specially designed for the occasion. With this unprecedented partnership, NewImages, Tribeca and Cannes XR are joining forces to fully democratize access to VR and immersive creation. Thanks to its hybrid dimension and its different modes of access, the XR3 platform thus offers the works presented to a worldwide influence and to all audiences.

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