London, January 25, 2019 – Following a pitch process, Capcom EMEA and UK has chosen digital agency Biborg to design and produce the digital campaign for the launch of the new Resident Evil 2 game. To tantalize gamers and internauts alike, Biborg decided to create a campaign that brings the audience into the heart of the intrigue, and lets them choose the story.

Using a YouTube TrueView format, Biborg linked several videos with end cards that propose different choices to users, giving them the possibility of selecting Leon or Claire and what they’d like them to go through. It’s one of the first multiple-choice TrueView ads in the video game sector and it allows users to dive into the latest installment of the cult survival horror game, and choose their own 1.5 minute story. The immersive experience brings users into the story, inviting them to uncover different scenes within the game, and ultimately order a copy.

“We worked with Capcom to capture the gameplay, as we wanted to create an immersive and active experience with our YouTube Trueview placement. Twisting the conventional use of YouTube end cards, viewers were invited to follow either Leon or Claire to discover RPD from their selected character’s own point of view. We used paid placements to reach many different types of gamers, inviting our most engaged audiences to go further and discover multiple different adventures that lie ahead in the game.” explains Kais Ali Benali UK Managing Director, Biborg.

“We’re delighted with the results: 33% of the people who’ve watched the ad chose to continue the experience: quite high for a paid media campaign, and 85% chose to continue to the end,” he concludes.

“It’s been a great experience working with Biborg on this campaign and these Interactive Trueview ads in particular were perfect for depicting the story choices you’ll have to make in our game, said Stefano Barolo, UK & EMEA Brand Manager, Capcom

Test the experience :



Advertiser : Capcom EMEA, UK

Agency: Biborg

Creative copywriter: Thomas Purbeck

Account Manager: Sergio Nieves

Artistic Director: Olivier Campion

Lead Motion Designer: Benjamin Gommard

Project Manager: Chloe Walter

Agency managers: Kais Ali Benali, Bruno Luriot

Brand Manager : Stefano Barolo

Marketing Director: Antoine Molant

Production: Biborg


About Biborg

Founded in 2009, BIborg helps brands offer, as soon as the first contact with their target, unique and memorable interactive experiences. Biborg has developed by integrating the most advanced talents, online activations, digital outdoor, in-store devices, brand content and unusual installations : in a matter of seconds, activations developed by Biborg capture attention and create a strong link between brands and audiences. Biborg quickly illustrated international campaigns for Bandai Namco, Netflix, Riot Games, Sony Interactive Entertainment, Ubisoft, Wargaming, Warner Bros, among others. Thanks to their significant experience in the entertainment and video game sectors is able to use/leverage in other sectors/universes and Biborg has created unique and impactful campaigns for brands like BMW, Coty, MINI, Nike, OnePlus and the Opéra National de Paris. As an independent agency, Biborg explores avant-garde technologies, prototypes of new interactive experiences and communication tools with teams based in Paris, Nantes, Lyon and London.

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Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices.  Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan.  More information about Capcom and its products can be found at or